Torque3D/Templates/BaseGame/game/tools/particleEditor
Brian Roberts 917cb882e9
Merge pull request #1136 from Areloch/TabbedEditorFormBaseline
Moves the world Editor guis to be based through a tabbed structure
2023-11-14 19:31:42 -06:00
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images Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
main.tscript Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2023-11-14 18:58:58 -06:00
ParticleEditor.ed.gui Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
particleEditor.ed.tscript hide particleemitter dupes 2023-11-14 13:11:01 -06:00
particleEditorUndo.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
particleEmitterEditor.ed.tscript Misc Quality of Life and Bug fixes 2021-08-28 18:51:27 -05:00
particleParticleEditor.ed.tscript Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
PE_Window.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00