| .. |
|
assetBrowser
|
Misc Tools UI fixes
|
2023-11-16 18:55:18 -06:00 |
|
base
|
Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout
|
2023-10-24 17:53:37 -05:00 |
|
classIcons
|
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
|
2023-09-08 22:44:18 -05:00 |
|
componentEditor
|
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
|
2023-09-08 22:44:18 -05:00 |
|
convexEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
datablockEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
debugger
|
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
|
2023-09-08 22:44:18 -05:00 |
|
decalEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
editorClasses
|
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
|
2023-09-08 22:44:18 -05:00 |
|
editorCore
|
Adds an Add menubar item to the World Editor menubar that populates SceneObject classes for spawnablility based on the categories assigned to the class itself
|
2023-10-24 17:36:58 -05:00 |
|
forestEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
gui
|
kill duplicate ToolsGuiPopupMenuProfile define
|
2023-11-11 13:34:59 -06:00 |
|
guiEditor
|
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
|
2023-09-08 22:44:18 -05:00 |
|
levels
|
Updated default levels and pre-exposed ACES Tonemapper
|
2022-09-11 18:31:19 -03:00 |
|
materialEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
meshRoadEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
missionAreaEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
navEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
particleEditor
|
Merge pull request #1136 from Areloch/TabbedEditorFormBaseline
|
2023-11-14 19:31:42 -06:00 |
|
physicsTools
|
Parametrize script extension, default to 'tscript'
|
2021-01-19 21:32:31 +01:00 |
|
projectImporter
|
Fix handling of filenames starting with ./
|
2023-02-26 16:00:09 -07:00 |
|
resources
|
pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
|
2023-03-07 16:09:11 -06:00 |
|
riverEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
roadEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
shapeEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
shapes
|
Added getShapeConstructorFilePath console function on shapeAsset
|
2021-08-02 04:20:27 -05:00 |
|
VerveEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
VPathEditor
|
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
|
2023-11-14 18:58:58 -06:00 |
|
windowConsole
|
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
|
2023-09-08 22:44:18 -05:00 |
|
worldEditor
|
Misc Tools UI fixes
|
2023-11-16 18:55:18 -06:00 |
|
fbx.sis
|
Adds function to get material definition by mapTo usage
|
2020-08-24 04:41:17 -05:00 |
|
glb.sis
|
Import Options gui Update
|
2019-05-21 01:19:35 -04:00 |
|
gltf.sis
|
Import Options gui Update
|
2019-05-21 01:19:35 -04:00 |
|
main.tscript
|
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
|
2023-09-08 22:44:18 -05:00 |
|
settings.xml
|
Ongoing wipwork of the BaseUI update. Some bugfixes pending
|
2023-12-16 23:18:33 -06:00 |
|
tools.module
|
followup: readd, and rename the module.ScriptFile entries to thier lower case
|
2021-07-20 12:15:05 -05:00 |
|
tools.tscript
|
Expands functionality of MenuBuilder to act as primary API for building out menus
|
2023-10-22 00:47:29 -05:00 |