Torque3D/Engine/source
marauder2k7 cd6656be35 Fix archive
Incorrect cmake directory was messing up reading from zips
STB was failing to read from zips, it was failing to get the file info, something we were using as an early out, now if that files on the filepath, we use the memory read instead since stream needs to be a success to get to that point.
2024-03-01 10:06:18 +00:00
..
afx * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
app Add support for replacing the main.tscript file with a specified Console Function 2023-10-08 17:36:51 -05:00
assets Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision Optimize container bin lookups 2023-09-26 12:03:51 -05:00
console TScript Bugfix 2024-01-30 18:24:48 -05:00
core Add support for both ies and cookie 2024-02-21 07:40:57 +00:00
environment fix sun corona 2023-12-12 12:49:05 -06:00
forest * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
gfx Fix archive 2024-03-01 10:06:18 +00:00
gui Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 2024-02-13 20:33:14 -06:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
math * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
module Remove CInterface script hooks, superseded by console refactor 2023-09-27 14:11:13 -05:00
navigation clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
persistence Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times 2024-01-07 23:09:41 -06:00
platform IES Loader 2024-02-21 09:36:37 +00:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Update thread.cpp 2023-07-27 19:46:04 +01:00
platformWin32 Fix Dynamic Library builds on Windows 2023-09-27 13:53:30 -05:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx Console Refactor 2023-09-13 10:33:20 +02:00
renderInstance probe capture fixes 2023-12-05 13:32:03 -06:00
scene fix non player class pathshape jitter 2024-02-21 12:24:38 -06:00
sfx Merge pull request #1208 from jamesu/datachunker_refactor 2024-02-09 20:32:39 -06:00
shaderGen fizzle fix for gl 2024-02-21 14:16:38 -06:00
sim reformat the assertfatals for ghostids 2024-02-03 17:38:49 -06:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
terrain Revert "revert #1148 as prematurely incorporated" 2024-01-20 18:01:57 +00:00
testing Merge pull request #1212 from Azaezel/alpah41/UnitTestTrouble 2024-02-10 10:48:39 -06:00
ts Node interp 2024-02-10 21:57:08 +00:00
util Revert "revert #1148 as prematurely incorporated" 2024-01-20 18:01:57 +00:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager Console Refactor 2023-09-13 10:33:20 +02:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt Fix archive 2024-03-01 10:06:18 +00:00
ggEndOfLineFix.txt