mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
two things stuck out as proximal causes for an overdark result on community review 1) $PostFX::HDRPostFX::keyValue was significantly too low given existing calculations, so upped that to 00.5 in keeping with the general assumption were remain intending to have that be the dead center value of a luminance range 2) Fr_DisneyDiffuse input assumptions differ from current engine ones, so reverting that to lambert . |
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| CODE_OF_CONDUCT.md | ||
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Torque3D
MIT Licensed Open Source version of Torque3D from GarageGames
Build Status:
More Information
Extras: Torque3D Resources | Awesome Torque3D
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.
Legacy Links
- Legacy Repository
- GarageGames forum
- GarageGames professional services
- Project Manager repository
- Offline documentation repository