..
forcedMaterialMeshMgr.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
forcedMaterialMeshMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderBinManager.cpp
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
renderBinManager.h
Remove Interior Object format (DIF)
2013-04-05 12:39:26 -04:00
renderFormatChanger.cpp
Reduce innecesary changes on Render Target textures.
2014-11-08 18:34:21 +01:00
renderFormatChanger.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderGlowMgr.cpp
Fix for rendering particles to the glow buffer
2015-05-28 20:41:42 +10:00
renderGlowMgr.h
Add support for rendering particles to the glow buffer
2014-11-28 23:34:26 +01:00
renderImposterMgr.cpp
added checks for valid pointers after locking
2013-06-30 17:51:38 +02:00
renderImposterMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderMeshMgr.cpp
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
renderMeshMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderObjectMgr.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderObjectMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderOcclusionMgr.cpp
Remove dead code that contains a delete of an uninitialized pointer
2015-02-20 18:42:30 -05:00
renderOcclusionMgr.h
Remove dead code that contains a delete of an uninitialized pointer
2015-02-20 18:42:30 -05:00
renderParticleMgr.cpp
Merge pull request #921 from lukaspj/Mixed-Particle-Rendering-Warning-Fix
2014-12-21 19:06:57 +11:00
renderParticleMgr.h
Fix for rendering particles to the glow buffer
2015-05-28 20:41:42 +10:00
renderPassManager.cpp
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
renderPassManager.h
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
renderPassStateToken.cpp
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
renderPassStateToken.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderPrePassMgr.cpp
Corrected the terrain issue caused by unwanted early-outing due to prior changes.
2015-07-29 10:14:19 -05:00
renderPrePassMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderTerrainMgr.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderTerrainMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderTexTargetBinManager.cpp
Glow buffer graphic corruption fix on OpenGL.
2016-01-14 23:51:35 +01:00
renderTexTargetBinManager.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderTranslucentMgr.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
renderTranslucentMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00