mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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232 lines
7.2 KiB
C++
232 lines
7.2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _ARRAYOBJECT_H_
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#define _ARRAYOBJECT_H_
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#ifndef _SIMBASE_H_
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#include "console/simBase.h"
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#endif
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// This class is based on original code by community
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// member Daniel Neilsen:
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//
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// http://www.garagegames.com/community/resources/view/4711
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/// A data structure holding indexed sequences of key/value pairs for script use.
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class ArrayObject : public SimObject
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{
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typedef SimObject Parent;
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protected:
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struct Element
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{
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String key;
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String value;
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Element() { }
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Element( const String& _key, const String& _value ) : key(_key), value(_value) { }
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};
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bool mCaseSensitive;
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S32 mCurrentIndex;
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/// The array of key/value pairs.
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Vector< Element > mArray;
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/// @name Sorting
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/// @{
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static bool smDecreasing;
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static bool smCaseSensitive;
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static const char* smCompareFunction;
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static S32 QSORT_CALLBACK _valueCompare( const void *a, const void *b );
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static S32 QSORT_CALLBACK _valueNumCompare( const void *a, const void *b );
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static S32 QSORT_CALLBACK _keyCompare( const void *a, const void *b );
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static S32 QSORT_CALLBACK _keyNumCompare( const void *a, const void *b );
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static S32 QSORT_CALLBACK _keyFunctionCompare( const void* a, const void* b );
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static S32 QSORT_CALLBACK _valueFunctionCompare( const void* a, const void* b );
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/// @}
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static bool _addKeyFromField( void *object, const char *index, const char *data );
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public:
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ArrayObject();
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/// @name Data Query
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/// @{
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/// Returns true if string handling by the array is case-sensitive.
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bool isCaseSensitive() const { return mCaseSensitive; }
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bool isEqual( const String &valA, const String &valB ) const
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{
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return valA.equal( valB, isCaseSensitive() ? String::Case : String::NoCase );
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}
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/// Searches the array for the first matching value from the
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/// current array position. It will return -1 if no matching
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/// index is found.
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S32 getIndexFromValue( const String &value ) const;
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/// Searches the array for the first matching key from the current
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/// array position. It will return -1 if no matching index found.
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S32 getIndexFromKey( const String &key ) const;
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/// Returns the key for a given index.
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/// Will return a null value for an invalid index
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const String& getKeyFromIndex( S32 index ) const;
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/// Returns the value for a given index.
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/// Will return a null value for an invalid index
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const String& getValueFromIndex( S32 index ) const;
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///
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S32 getIndexFromKeyValue( const String &key, const String &value ) const;
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/// Counts the number of elements in the array
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S32 count() const { return mArray.size(); }
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/// Counts the number of instances of a particular value in the array
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S32 countValue( const String &value ) const;
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/// Counts the number of instances of a particular key in the array
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S32 countKey( const String &key ) const;
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/// @}
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/// @name Data Alteration
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/// @{
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/// Adds a new array item to the end of the array
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void push_back( const String &key, const String &value );
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/// Adds a new array item to the front of the array
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void push_front( const String &key, const String &value );
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/// Adds a new array item to a particular index of the array
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void insert( const String &key, const String &value, S32 index );
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/// Removes an array item from the end of the array
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void pop_back();
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/// Removes an array item from the end of the array
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void pop_front();
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/// Removes an array item from a particular index of the array
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void erase( S32 index );
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/// Clears an array
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void empty();
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/// Moves a key and value from one index location to another.
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void moveIndex( S32 prev, S32 index );
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/// @}
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/// @name Complex Data Alteration
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/// @{
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/// Removes any duplicate values from the array
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/// (keeps the first instance only)
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void uniqueValue();
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/// Removes any duplicate keys from the array
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/// (keeps the first instance only)
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void uniqueKey();
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/// Makes this array an exact duplicate of another array
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void duplicate( ArrayObject *obj );
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/// Crops the keys that exists in the target array from our current array
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void crop( ArrayObject *obj );
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/// Appends the target array to our current array
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void append( ArrayObject *obj );
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/// Sets the key at the given index
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void setKey( const String &key, S32 index );
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/// Sets the key at the given index
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void setValue( const String &value, S32 index );
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/// This sorts the array.
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/// @param valtest Determines whether sorting by value or key.
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/// @param asc Determines if sorting ascending or descending.
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/// @param numeric Determines if sorting alpha or numeric search.
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void sort( bool valtest, bool asc, bool numeric );
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/// This sorts the array using a script callback.
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/// @param valtest Determines whether sorting by value or key.
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/// @param asc Determines if sorting ascending or descending.
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/// @param callbackFunctionName Name of the script function.
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void sort( bool valtest, bool asc, const char* callbackFunctionName );
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/// @}
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/// @name Pointer Manipulation
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/// @{
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/// Moves pointer to arrays first position
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S32 moveFirst();
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/// Moves pointer to arrays last position
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S32 moveLast();
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/// Moves pointer to arrays next position
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/// If last position it returns -1 and no move occurs;
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S32 moveNext();
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/// Moves pointer to arrays prev position
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/// If first position it returns -1 and no move occurs;
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S32 movePrev();
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/// Returns current pointer index.
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S32 getCurrent() const { return mCurrentIndex; }
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///
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void setCurrent( S32 idx );
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/// @}
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/// @name Data Listing
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/// @{
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/// Echos the content of the array to the console.
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void echo();
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/// @}
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// SimObject
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DECLARE_CONOBJECT( ArrayObject );
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DECLARE_CATEGORY( "Core" );
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DECLARE_DESCRIPTION( "An object storing an indexed sequence of key/value pairs." );
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static void initPersistFields();
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};
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#endif // _ARRAYOBJECT_H_
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