Torque3D - Game Engine
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Areloch c76c5f7ee1 Removed unneeded duplicate of blank sky skybox
Fixed various inspector field editor button icons
Fixed drag-n-drop apply logic for material assets
Fixed up some convex shape editor material references
Fixed tools overlay gui profile opaqueness flag
Fixed uvEditor image asset binding/lookups
Fixed decal editor preview display
Fixed shape editor would you like to save your changes prompt
Added additional sanity check for bad material reference in tsMesh
Fixed saving of terrain asset when working in editor default level
2021-08-06 01:06:36 -05:00
Engine Removed unneeded duplicate of blank sky skybox 2021-08-06 01:06:36 -05:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates Removed unneeded duplicate of blank sky skybox 2021-08-06 01:06:36 -05:00
Tools Merge branch 'Preview4_0' into EngineAssetify_Followups 2021-07-28 13:51:44 -05:00
.editorconfig Add a .editorconfig file 2019-01-08 19:35:02 +00:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore improved gitignore for VS2012 2014-03-14 17:18:11 +01:00
.travis.yml travis test whether compilation works on mac and linux 2019-01-10 12:39:27 +01:00
CMakeLists.txt overrides the default CMAKE_INSTALL_PREFIX 2015-07-22 00:22:23 -05:00
CONTRIBUTING.md forgot to remove section 2020-06-13 09:20:14 -04:00
LICENSE.md Update LICENSE.md 2016-12-21 08:28:01 -06:00
README.md Add Discord badge to README 2021-01-19 21:48:56 +01:00

Torque 3D

MIT Licensed Open Source version of Torque 3D from GarageGames

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Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.

License

All assets and code are under the license