Torque3D/Templates/BaseGame/game/tools/materialEditor/scripts
2020-09-30 16:02:06 -05:00
..
materialEditor.ed.cs correct compositemap method of creating orm maps 2020-09-30 16:02:06 -05:00
materialEditorUndo.ed.cs Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 2019-02-23 15:55:28 -06:00
materialInstanceView.ed.cs Implements a Material Instance viewer to the material editor to see a feature-filtered dump of the generated shaders for a given material. 2019-05-17 01:48:45 -05:00