Torque3D/Templates/BaseGame/game/tools/VerveEditor/Scripts
Areloch 5b289bce5e Shifts the tools messageboxes to be distinct from any messageboxes in the main game
Reorged the canvas handling of gamepad inputs for the axis and triggers to use the SI_ versions in the right spots
Fixed issue where pause menu would be hidden and not display again
Made the pause menu active from the gamepad start button rather than back
2020-07-24 00:40:03 -05:00
..
Controller (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
Events Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 2020-07-18 02:53:34 -05:00
Groups Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
Inspector (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
Tracks Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
EditorControls.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
EditorHistory.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
EditorMenu.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
EditorPreferences.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
EditorWindow.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
Persistence.cs Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
Plugin.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
ScrollNotify.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
Utility.cs Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 2020-07-18 02:53:34 -05:00
VObject.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00