mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
214 lines
5.9 KiB
C++
214 lines
5.9 KiB
C++
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
|
// Copyright (C) 2015 Faust Logic, Inc.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
#include <typeinfo>
|
|
#include "afx/arcaneFX.h"
|
|
|
|
#include "sfx/sfxSystem.h"
|
|
#include "sfx/sfxSource.h"
|
|
#include "sfx/sfxProfile.h"
|
|
|
|
#include "afx/afxEffectDefs.h"
|
|
#include "afx/afxEffectWrapper.h"
|
|
#include "afx/afxChoreographer.h"
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
// afxEA_Sound
|
|
|
|
class afxEA_Sound : public afxEffectWrapper
|
|
{
|
|
typedef afxEffectWrapper Parent;
|
|
|
|
SFXProfile* sound_prof;
|
|
SFXDescription* sound_desc;
|
|
SFXSource* sound_handle;
|
|
|
|
void do_runtime_substitutions();
|
|
|
|
public:
|
|
/*C*/ afxEA_Sound();
|
|
/*D*/ ~afxEA_Sound();
|
|
|
|
virtual void ea_set_datablock(SimDataBlock*);
|
|
virtual bool ea_start();
|
|
virtual bool ea_update(F32 dt);
|
|
virtual void ea_finish(bool was_stopped);
|
|
|
|
virtual bool ea_is_enabled() { return true; }
|
|
|
|
virtual void onDeleteNotify(SimObject*);
|
|
};
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
afxEA_Sound::afxEA_Sound()
|
|
{
|
|
sound_prof = 0;
|
|
sound_desc = 0;
|
|
sound_handle = 0;
|
|
}
|
|
|
|
afxEA_Sound::~afxEA_Sound()
|
|
{
|
|
if (sound_prof && sound_prof->isTempClone())
|
|
delete sound_prof;
|
|
sound_prof = 0;
|
|
sound_desc = 0;
|
|
sound_handle = 0;
|
|
}
|
|
|
|
void afxEA_Sound::ea_set_datablock(SimDataBlock* db)
|
|
{
|
|
sound_prof = dynamic_cast<SFXProfile*>(db);
|
|
if (sound_prof)
|
|
sound_desc = sound_prof->getDescription();
|
|
}
|
|
|
|
bool afxEA_Sound::ea_start()
|
|
{
|
|
if (!sound_prof)
|
|
{
|
|
Con::errorf("afxEA_Sound::ea_start() -- missing or incompatible AudioProfile.");
|
|
return false;
|
|
}
|
|
if (!sound_desc)
|
|
{
|
|
Con::errorf("afxEA_Sound::ea_start() -- missing or incompatible AudioDescriptor.");
|
|
return false;
|
|
}
|
|
|
|
do_runtime_substitutions();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool afxEA_Sound::ea_update(F32 dt)
|
|
{
|
|
if (!sound_handle)
|
|
{
|
|
sound_handle = SFX->createSource(sound_prof, &updated_xfm, 0);
|
|
if (sound_handle)
|
|
sound_handle->play();
|
|
}
|
|
|
|
if (sound_handle)
|
|
{
|
|
sound_handle->setTransform(updated_xfm);
|
|
sound_handle->setVolume((in_scope) ? updated_scale.x*fade_value : 0.0f);
|
|
deleteNotify(sound_handle);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void afxEA_Sound::ea_finish(bool was_stopped)
|
|
{
|
|
if (sound_handle)
|
|
{
|
|
sound_handle->stop();
|
|
SFX_DELETE(sound_handle);
|
|
}
|
|
}
|
|
|
|
void afxEA_Sound::do_runtime_substitutions()
|
|
{
|
|
sound_prof = sound_prof->cloneAndPerformSubstitutions(choreographer, group_index);
|
|
sound_desc = sound_prof->getDescription();
|
|
}
|
|
|
|
void afxEA_Sound::onDeleteNotify(SimObject* obj)
|
|
{
|
|
if (sound_handle == dynamic_cast<SFXSource*>(obj))
|
|
sound_handle = 0;
|
|
|
|
Parent::onDeleteNotify(obj);
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
class afxEA_SoundDesc : public afxEffectAdapterDesc, public afxEffectDefs
|
|
{
|
|
static afxEA_SoundDesc desc;
|
|
|
|
public:
|
|
virtual bool testEffectType(const SimDataBlock*) const;
|
|
virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
|
|
virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; }
|
|
virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
|
|
virtual void prepEffect(afxEffectWrapperData*) const;
|
|
|
|
virtual afxEffectWrapper* create() const { return new afxEA_Sound; }
|
|
};
|
|
|
|
afxEA_SoundDesc afxEA_SoundDesc::desc;
|
|
|
|
bool afxEA_SoundDesc::testEffectType(const SimDataBlock* db) const
|
|
{
|
|
// dynamic cast used here so that both SFXProfile and AudioProfile match
|
|
return (dynamic_cast<const SFXProfile*>(db) != 0);
|
|
}
|
|
|
|
bool afxEA_SoundDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
|
|
{
|
|
SFXDescription* desc = ((SFXProfile*)ew->effect_data)->getDescription();
|
|
return (desc && desc->mIsLooping) ? (timing.lifetime < 0) : false;
|
|
}
|
|
|
|
void afxEA_SoundDesc::prepEffect(afxEffectWrapperData* ew) const
|
|
{
|
|
if (ew->ewd_timing.lifetime < 0)
|
|
{
|
|
SFXProfile* snd = (SFXProfile*) ew->effect_data;
|
|
SFXDescription* desc = snd->getDescription();
|
|
if (desc && !desc->mIsLooping)
|
|
{
|
|
static bool test_for_audio = true;
|
|
static bool can_get_audio_len = false;
|
|
|
|
if (test_for_audio)
|
|
{
|
|
can_get_audio_len = true;
|
|
test_for_audio = false;
|
|
}
|
|
|
|
if (can_get_audio_len)
|
|
{
|
|
SFXResource* sfx_rsrc = snd->getResource();
|
|
if (sfx_rsrc)
|
|
{
|
|
ew->ewd_timing.lifetime = 0.001f*sfx_rsrc->getDuration();
|
|
//Con::printf("SFX (%s) duration=%g", snd->mFilename, timing.lifetime);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ew->ewd_timing.lifetime = 0;
|
|
Con::printf("afxEA_SoundDesc::prepEffect() -- cannot get audio length from sound file.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|