Torque3D/Engine/source/terrain
marauder2k7 73ad92b757 review notes from Az
Should render fallback for namedTarget if namedTarget fails
Add safety around namedtarget getTexture to stop assert
Missing assets should revert to fallback image and print a warning to console
Remove REFACTOR tag from all macros.
2025-03-30 11:22:42 +01:00
..
glsl rest of virtuals removed 2024-03-18 18:40:22 +00:00
hlsl rest of virtuals removed 2024-03-18 18:40:22 +00:00
terrCell.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
terrCell.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrCellMaterial.cpp all DECLARE_IMAGEASSET refactored 2025-01-23 22:12:55 +00:00
terrCellMaterial.h Squashed commit of the following: 2023-02-20 20:47:46 -07:00
terrCollision.cpp * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
terrCollision.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
terrData.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
terrData.h virtuals removed 2024-03-18 18:13:00 +00:00
terrExport.cpp Revert "revert #1148 as prematurely incorporated" 2024-01-20 18:01:57 +00:00
terrFeatureTypes.cpp New terrain blending 2021-01-01 21:07:12 +01:00
terrFeatureTypes.h New terrain blending 2021-01-01 21:07:12 +01:00
terrFile.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
terrFile.h more arithmetic overflow warns 2023-05-01 10:43:11 -05:00
terrImport.cpp Release memory 2023-03-04 22:01:36 +01:00
terrLighting.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrMaterial.cpp review notes from Az 2025-03-30 11:22:42 +01:00
terrMaterial.h review notes from Az 2025-03-30 11:22:42 +01:00
terrRender.cpp all DECLARE_IMAGEASSET refactored 2025-01-23 22:12:55 +00:00
terrRender.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00