Torque3D/Templates
AzaezelX c0bd8de143 shift glow logic to use a bool. we'll likely make that a scalar at some point, but not at the last second
gl math parity. for proper *command* parity we'll need to hunt down why it' forcing it to version 110
2025-10-20 12:11:56 -05:00
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BaseGame shift glow logic to use a bool. we'll likely make that a scalar at some point, but not at the last second 2025-10-20 12:11:56 -05:00
Modules inputTest Module Update 2021-09-24 22:55:59 -04:00