Torque3D/Engine/source
marauder2k7 c03cedec6f use simplified jolt character controller
CharacterVirtual controller from jolt has issues that makes it unusable for example if our character is touching the ground it will vibrate violently. Simplified character controller seems to be a bit better for the time being.
2026-06-07 20:28:46 +01:00
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afx Cleans up ShapeAsset of some unnecessary/redundant elements like extra material and animations tracking 2026-05-31 01:19:26 -05:00
app redundant file cleanup 2025-08-26 18:35:00 -05:00
assets Cleans up ShapeAsset of some unnecessary/redundant elements like extra material and animations tracking 2026-05-31 01:19:26 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision ConvexFeature: Fix collision list object references 2025-12-28 17:46:46 +01:00
console Update compiledEval.cpp 2026-05-30 10:45:16 +01:00
core Update refBase.h 2026-05-10 14:00:54 +01:00
environment initial commit jolt 2026-06-06 16:07:23 +01:00
forest Cleans up ShapeAsset of some unnecessary/redundant elements like extra material and animations tracking 2026-05-31 01:19:26 -05:00
gfx Update bitmapPng.cpp 2026-04-10 17:41:27 +01:00
gui Adds a new FieldDescriptor struct 2026-05-27 20:00:42 +01:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials dial back nullPtr usage 2025-12-29 17:45:09 -06:00
math pick up missed strays 2026-03-19 12:06:30 -05:00
module dial back nullPtr usage 2025-12-29 17:45:09 -06:00
navigation don't use MarkerObjectTypes for navmesh generation 2026-01-13 20:02:37 -06:00
persistence Update taml_ScriptBinding.h 2025-10-12 19:43:48 +01:00
platform ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
platformMac cleanup console spam 2026-03-05 18:55:45 +00:00
platformPOSIX cleanup console spam 2026-03-05 18:55:45 +00:00
platformSDL opengl debug 2026-03-01 13:15:42 +00:00
platformWin32 cleanup console spam 2026-03-05 18:55:45 +00:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx dial back nullPtr usage 2025-12-29 17:45:09 -06:00
renderInstance dial back nullPtr usage 2025-12-29 17:45:09 -06:00
scene fix scencontainter itterator filter 2026-03-11 17:09:29 -05:00
sfx very small sound asset changes 2026-05-11 22:22:48 +01:00
shaderGen fix forward lit shaders in debug mode 2026-03-11 17:04:58 -05:00
sim minor cleanups for https://github.com/TorqueGameEngines/Torque3D/pull/1672 2026-02-24 15:04:38 -06:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D use simplified jolt character controller 2026-06-07 20:28:46 +01:00
terrain dial back nullPtr usage 2025-12-29 17:45:09 -06:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts only dsq should call import sequence 2026-05-26 11:33:06 +01:00
util Merge remote-tracking branch 'upstream/development' into development 2026-03-13 18:31:19 +00:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt initial commit jolt 2026-06-06 16:07:23 +01:00
ggEndOfLineFix.txt