Torque3D/Templates/BaseGame/game/tools
marauder2k7 bfe2401ebb get image metadata
adds ability to get image metadata without loading the texture
since we are using the getOwned parameter correctly now new assets must have the full path to the image file when being created
when the asset becomes owned again the image file path will be updated.
2025-03-28 11:14:21 +00:00
..
assetBrowser get image metadata 2025-03-28 11:14:21 +00:00
base add a datablock namespace hook for onInspect 2025-02-15 17:38:11 -06:00
classIcons Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
componentEditor Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
convexEditor fix several missing palletbars 2024-12-29 15:59:08 -06:00
datablockEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
debugger Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
decalEditor fix several missing palletbars 2024-12-29 15:59:08 -06:00
editorClasses Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
editorCore Adds an Add menubar item to the World Editor menubar that populates SceneObject classes for spawnablility based on the categories assigned to the class itself 2023-10-24 17:36:58 -05:00
forestEditor fix several missing palletbars 2024-12-29 15:59:08 -06:00
gui Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
guiEditor gui types using image_asset 2025-01-23 22:12:57 +00:00
levels Used the math from PathShape updating to standardize updating the transform of the child objects 2024-11-17 14:53:04 -06:00
materialEditor Update materialEditor.ed.tscript 2025-03-27 09:22:22 +00:00
meshRoadEditor fix several missing palletbars 2024-12-29 15:59:08 -06:00
missionAreaEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
navEditor gui types using image_asset 2025-01-23 22:12:57 +00:00
particleEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Fix handling of filenames starting with ./ 2023-02-26 16:00:09 -07:00
resources pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2023-03-07 16:09:11 -06:00
riverEditor all DECLARE_IMAGEASSET refactored 2025-01-23 22:12:55 +00:00
roadEditor fix several missing palletbars 2024-12-29 15:59:08 -06:00
shaderEditor/gui shader node editor test 2024-03-03 21:13:58 +00:00
shapeEditor fix several missing palletbars 2024-12-29 15:59:08 -06:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
VPathEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
windowConsole Add extra increased font size to Windowed Console 2024-09-24 21:43:01 +02:00
worldEditor always cleanup -_- 2025-03-27 09:11:40 +00:00
main.tscript Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
settings.xml Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript Expands functionality of MenuBuilder to act as primary API for building out menus 2023-10-22 00:47:29 -05:00