Torque3D/Engine/source
Areloch 6a2393bf37
Merge pull request #2233 from CouleeApps/better-return-buffer
Use a circular buffer for getReturnBuffer to prevent buffer cloberring
2018-05-01 23:29:25 -05:00
..
afx As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
app As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
assets Asset Browser initial implementation - Asset updates. 2018-01-28 14:48:02 -06:00
cinterface As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
collision tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
console Merge pull request #2233 from CouleeApps/better-return-buffer 2018-05-01 23:29:25 -05:00
core Merge pull request #2146 from Azaezel/specializationShenanigans 2018-04-17 03:02:03 -05:00
environment Phase 2: #ifdef for Zodiacs and particles 2018-01-23 22:03:18 +00:00
forest tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
gfx augmentation to drawArrow to allow one to explicitly define a radius. 2018-03-27 14:57:23 -05:00
gui Merge pull request #2146 from Azaezel/specializationShenanigans 2018-04-17 03:02:03 -05:00
i18n As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
lighting Fix assert on exit when Basic Lighting is removed 2018-01-24 16:30:34 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Merge pull request #2146 from Azaezel/specializationShenanigans 2018-04-17 03:02:03 -05:00
math Merge pull request #2146 from Azaezel/specializationShenanigans 2018-04-17 03:02:03 -05:00
module Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
navigation profiling blocks for navmesh subsystem analysis 2017-04-05 13:04:25 -05:00
persistence As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
platform Speaking of badly sized mac things 2018-03-08 00:45:43 -05:00
platformMac Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 2017-11-11 01:21:48 -06:00
platformWin32 As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
platformX86UNIX As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
postFx tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
renderInstance Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
scene Merge pull request #2146 from Azaezel/specializationShenanigans 2018-04-17 03:02:03 -05:00
sfx Merge pull request #2146 from Azaezel/specializationShenanigans 2018-04-17 03:02:03 -05:00
shaderGen More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
sim As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
sqlite As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
T3D Merge pull request #2092 from Azaezel/AIAimpoint 2018-04-30 23:40:15 -05:00
terrain Merge pull request #2146 from Azaezel/specializationShenanigans 2018-04-17 03:02:03 -05:00
testing More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
ts Merge pull request #2104 from OTHGMars/ScaleCollision 2018-04-30 23:39:33 -05:00
util As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
windowManager Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 2017-11-11 01:21:48 -06:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00