Torque3D/Templates/BaseGame/game/tools/datablockEditor
Nils Eikelenboom 491f2e8bac Sanitize the window resizing scripts
Instead of magic numbers using a variable with comment so it's clear what is does.
2024-09-13 20:14:43 +02:00
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datablockEditor.tscript Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
DatablockEditorCreatePrompt,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
DatablockEditorCreatePrompt.ed.gui Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
DatablockEditorInspectorWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
DatablockEditorTreeWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
datablockEditorUndo.tscript more torquescript template fixes. 2021-05-04 22:49:19 -04:00
main.tscript Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2023-11-14 18:58:58 -06:00