Torque3D/Engine/source/afx/xm/afxXM_BoxConform.cpp
marauder2k7 2b295fb7f0 rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00

176 lines
4.9 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include "afx/arcaneFX.h"
#include "afx/afxEffectWrapper.h"
#include "afx/xm/afxXfmMod.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
enum afxXM_BoxConformType
{
X_POS, X_NEG, Y_POS, Y_NEG, Z_POS, Z_NEG
};
DefineEnumType( afxXM_BoxConformType );
class afxXM_BoxConformData : public afxXM_BaseData
{
typedef afxXM_BaseData Parent;
public:
S32 aabb_alignment;
public:
/*C*/ afxXM_BoxConformData();
/*C*/ afxXM_BoxConformData(const afxXM_BoxConformData&, bool = false);
void packData(BitStream* stream) override;
void unpackData(BitStream* stream) override;
static void initPersistFields();
afxXM_Base* create(afxEffectWrapper* fx, bool on_server) override;
DECLARE_CONOBJECT(afxXM_BoxConformData);
};
class afxXM_BoxConform : public afxXM_Base
{
typedef afxXM_Base Parent;
afxXM_BoxConformData* db;
public:
/*C*/ afxXM_BoxConform(afxXM_BoxConformData*, afxEffectWrapper*, bool on_server);
void updateParams(F32 dt, F32 elapsed, afxXM_Params& params) override;
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
IMPLEMENT_CO_DATABLOCK_V1(afxXM_BoxConformData);
ConsoleDocClass( afxXM_BoxConformData,
"@brief An xmod datablock.\n\n"
"@ingroup afxXMods\n"
"@ingroup AFX\n"
"@ingroup Datablocks\n"
);
afxXM_BoxConformData::afxXM_BoxConformData()
{
aabb_alignment = Z_NEG;
}
afxXM_BoxConformData::afxXM_BoxConformData(const afxXM_BoxConformData& other, bool temp_clone)
: afxXM_BaseData(other, temp_clone)
{
aabb_alignment = other.aabb_alignment;
}
ImplementEnumType( afxXM_BoxConformType, "Possible box conform alignment types.\n" "@ingroup afxXM_BoxConform\n\n" )
{ X_POS, "+x", "..." },
{ X_NEG, "-x", "..." },
{ Y_POS, "+y", "..." },
{ Y_NEG, "-y", "..." },
{ Z_POS, "+z", "..." },
{ Z_NEG, "-z", "..." },
{ X_POS, "x", "..." },
{ Y_POS, "y", "..." },
{ Z_POS, "z", "..." },
EndImplementEnumType;
void afxXM_BoxConformData::initPersistFields()
{
docsURL;
addField("boxAlignment", TYPEID< afxXM_BoxConformType >(), Offset(aabb_alignment, afxXM_BoxConformData),
"...");
Parent::initPersistFields();
}
void afxXM_BoxConformData::packData(BitStream* stream)
{
Parent::packData(stream);
stream->write(aabb_alignment);
}
void afxXM_BoxConformData::unpackData(BitStream* stream)
{
Parent::unpackData(stream);
stream->read(&aabb_alignment);
}
afxXM_Base* afxXM_BoxConformData::create(afxEffectWrapper* fx, bool on_server)
{
return new afxXM_BoxConform(this, fx, on_server);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
afxXM_BoxConform::afxXM_BoxConform(afxXM_BoxConformData* db, afxEffectWrapper* fxw, bool on_server)
: afxXM_Base(db, fxw)
{
this->db = db;
}
void afxXM_BoxConform::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
{
afxConstraint* pos_cons = fx_wrapper->getPosConstraint();
if (!pos_cons)
return;
SceneObject* obj = pos_cons->getSceneObject();
if (!obj)
return;
const Box3F& box = obj->getWorldBox();
switch (db->aabb_alignment)
{
case X_POS:
params.pos.x = box.maxExtents.x;
break;
case X_NEG:
params.pos.x = box.minExtents.x;
break;
case Y_POS:
params.pos.y = box.maxExtents.y;
break;
case Y_NEG:
params.pos.y = box.minExtents.y;
break;
case Z_POS:
params.pos.z = box.maxExtents.z;
break;
case Z_NEG:
params.pos.z = box.minExtents.z;
break;
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//