Torque3D/Templates/BaseGame/game/tools/worldEditor
Areloch f7ce1efd62 Consolidates and standardizes terrain creation between the editor, asset browser and creator panel
Also shifts terrain data importing into the new terrain asset window instead of separate in the File menu
Also removes redundant loadMaterials call that caused duplicates in the Terrain Painter material list
2020-12-28 23:43:56 -06:00
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gui Consolidates and standardizes terrain creation between the editor, asset browser and creator panel 2020-12-28 23:43:56 -06:00
images Fixes opening of Gui Asset from AB so it correctly opens the GUI editor, making the toolbar appear 2020-12-06 08:48:35 -06:00
scripts Merge pull request #395 from Areloch/MarkActiveScene 2020-12-19 02:35:58 -06:00
main.cs Implementation of guiRenderTargetVizCtrl 2020-10-03 00:58:38 +02:00