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leverage the fact shadergen spits out a modified material per pass, in this instance the shadow pass, to basically flip the translucent aspect off if you've got both translucency and alphatesting flipped on. |
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|---|---|---|
| .. | ||
| advanced | ||
| basic | ||
| common | ||
| shadowMap | ||
| lightInfo.cpp | ||
| lightInfo.h | ||
| lightingInterfaces.cpp | ||
| lightingInterfaces.h | ||
| lightManager.cpp | ||
| lightManager.h | ||
| lightQuery.cpp | ||
| lightQuery.h | ||
| shadowManager.cpp | ||
| shadowManager.h | ||