Torque3D/Templates/BaseGame/game/data
JeffR f204a4c646 Fixes issue where nested callOnModules would thrash the queued exec lists from other invokes
Also removes unwanted reference ids from the OptionsMenu gui object and disabled the ability for dynamic fields to be saved on it to prevent it from happening again.
2022-03-27 14:09:41 -05:00
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cache/shaderCache comparison flaw in spotlight animation check. also, proper location of shadercache dir 2020-07-07 16:54:25 -05:00
ExampleModule Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists 2022-03-27 03:05:48 -05:00
gameUI extended callonModules hooks for baseline playgui 2022-03-19 13:03:33 -05:00
Prototyping Updates Prototyping module. Reorganizes primitive shapes, adds some vehicle shapes, adds datablocks for prototyping wheeled, hover and flying vehicles. 2021-09-11 17:13:23 -05:00
UI Fixes issue where nested callOnModules would thrash the queued exec lists from other invokes 2022-03-27 14:09:41 -05:00
defaults.tscript Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-05-06 21:08:53 -04:00
splash.png Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00
torque.png Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00