mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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-Working multi arch compile -Required assets now copy to the app bundle TODO: Make the logic to wrap around whether its multi arch -The changes in torqumacosconfigs.cmake are not required if we are only building one architecture, also if it is x86_64 we can drop min deployment target to 10.13 |
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| lib | ||
| modules/Verve | ||
| source | ||
| CMakeLists.txt | ||