mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Also fixes how the shapeConstructor is searched/parsed when doing reimports vs new import creations Fixes incorrect assetId usage in some of the prototyping shape constructors so they match now |
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| .. | ||
| cache/shaderCache | ||
| DamageModel | ||
| ExampleModule | ||
| gameUI | ||
| Prototyping | ||
| UI | ||
| defaults.tscript | ||
| splash.png | ||
| torque.png | ||