Torque3D/Engine
JeffR b3342ff7e6 Adds handling for import of files marked as ShapeAnimationAsset
Adds filetype handling of dsqs for importing
Improves logic checks to prevent incorrectly redundantly processing incoming assets for collisions, which could mark all assets as colliding instead of all but the first.
Adds better handling for assets marked as for dependency usage when importing
Improves rules for writing originalFilePath only if it's actually from an external directory, and the file actually exists to prevent polluting in redundant or garbage data
Fixes issue where MaterialEditor was not tracking the currently material assetId if the material was changed via the dropdown selector
Adds a sanity check to shapeAnimationAsset load so if the resource does not load properly it doesn't hard crash but instead logs the error and returns safely.
2022-03-20 03:17:31 -05:00
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bin Old project generator is dead 2019-11-26 22:02:12 +10:00
lib * Adjustment: Update Assimp version to 5.0.1. 2021-10-21 21:14:55 -04:00
modules/Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
source Adds handling for import of files marked as ShapeAnimationAsset 2022-03-20 03:17:31 -05:00