Torque3D/Engine/source/T3D/assets
marauder2k7 b2fe48ab8d more merge conflicts
fixed more merge conflicts (afxZodiac and MaterialDefinition)
Updated cubemapdata to use refactor asset
added new part to image_asset macro to create a private asset if the file exists.

updated reflectionProbe errors to actual function name where the error occurs.
2025-03-24 21:50:04 +00:00
..
assetImporter.cpp Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
assetImporter.h correct malformed config passalong 2024-11-26 19:56:34 -06:00
assetImporter_ScriptBinding.h Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 2022-04-10 19:41:37 -05:00
assetMacroHelpers.h various cleanups and fixes 2025-01-23 22:14:05 +00:00
CppAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
CppAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
CubemapAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
CubemapAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
ExampleAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
ExampleAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
GameObjectAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
GameObjectAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
GUIAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
GUIAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
ImageAsset.cpp console spam 2025-01-23 22:13:49 +00:00
ImageAsset.h more merge conflicts 2025-03-24 21:50:04 +00:00
ImageAssetInspectors.h virtuals removed 2024-03-18 18:13:00 +00:00
LevelAsset.cpp Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
LevelAsset.h Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
MaterialAsset.cpp material definition 2025-01-23 22:15:29 +00:00
MaterialAsset.h crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
ParticleAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
ParticleAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
PostEffectAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
PostEffectAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
ScriptAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
ScriptAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
ShapeAnimationAsset.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
ShapeAnimationAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
ShapeAsset.cpp need to set state to ok post-load and pre-changesignal callback 2024-04-06 16:39:31 -05:00
ShapeAsset.h crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
SoundAsset.cpp Revert "sound asset refactor init" 2025-03-24 19:58:52 +00:00
SoundAsset.h Revert "sound asset refactor init" 2025-03-24 19:58:52 +00:00
SoundAssetInspectors.h virtuals removed 2024-03-18 18:13:00 +00:00
stateMachineAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
stateMachineAsset.h virtuals removed 2024-03-18 18:13:00 +00:00
TerrainAsset.cpp asset load refactor 2023-11-12 16:33:17 -06:00
TerrainAsset.h crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
TerrainMaterialAsset.cpp asset load refactor 2023-11-12 16:33:17 -06:00
TerrainMaterialAsset.h crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00