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glsl
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early implementation of #1710 to fix terrainlayer blending
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2016-07-30 21:25:00 +02:00 |
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hlsl
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early implementation of #1710 to fix terrainlayer blending
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2016-07-30 21:25:00 +02:00 |
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terrCell.cpp
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Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type.
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2014-05-06 15:39:24 +04:00 |
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terrCell.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrCellMaterial.cpp
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engine:
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2016-02-16 02:23:23 -06:00 |
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terrCellMaterial.h
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Revert - Merge pull request #962 Fix OpenGL new terrain blend
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2014-12-03 21:54:57 +01:00 |
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terrCollision.cpp
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Issue found with PVS-Studio:
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2015-07-13 22:51:17 -05:00 |
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terrCollision.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrData.cpp
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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terrData.h
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extra option for terrain block to disable the update of the basetexture
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2015-10-14 00:01:14 +02:00 |
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terrExport.cpp
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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terrFeatureTypes.cpp
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engine:
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2016-02-16 02:23:23 -06:00 |
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terrFeatureTypes.h
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engine:
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2016-02-16 02:23:23 -06:00 |
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terrFile.cpp
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Added a checkbox to the terrain import GUI and fixed a space.
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2013-03-23 09:24:02 +11:00 |
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terrFile.h
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Add a new Terrain brush action: Smooth Slope.
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2013-04-10 08:44:22 -04:00 |
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terrImport.cpp
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Remove namespace from header
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2013-07-28 12:55:52 -05:00 |
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terrLighting.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrMaterial.cpp
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Revert - Merge pull request #962 Fix OpenGL new terrain blend
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2014-12-03 21:54:57 +01:00 |
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terrMaterial.h
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Revert - Merge pull request #962 Fix OpenGL new terrain blend
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2014-12-03 21:54:57 +01:00 |
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terrRender.cpp
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Direct3D11 Engine/source changes
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2016-03-20 21:52:11 +10:00 |
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terrRender.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |