Torque3D/Engine/source/gui
Areloch da06fc1d96 * Fixes description for a few Scene methods
* Adds method to Scene to delete dynamic objects in the scene
* Add getNodeTransform to ShapeBase
* Add sanity check to AFX ea_update function to avoid divide by zero
* Adds ability to set color mul on GuiBitmapBorderCtrl like bitmapCtrl
* MatrixF utilty functions/operators
* Add ability to ignore an object in the containerBoxEmpty method call
* Adds some better initialization/sanity handling for resetWorldBox and resetRenderWorldBox for SceneObject
2024-02-03 23:42:26 -06:00
..
3d Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
buttons - Added logic to guiButtonBaseCtrl so if highlighted and is part of a group, will signal the siblings in the group as well 2023-12-27 11:42:43 -06:00
containers make const RectI GuiWindowCtrl::getClientRect() respect ResizeMargin for sub elements 2023-12-29 12:55:28 -06:00
controls * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
core - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
editor fix type list popup display 2023-12-20 18:51:12 -06:00
game add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
shiny Console Refactor 2023-09-13 10:33:20 +02:00
theora add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
utility Wipwork for updating the BaseUI 2023-12-06 19:50:51 -06:00
worldEditor when pasting, ensure you add a unique name 2024-01-29 13:06:02 -06:00