Torque3D - Game Engine
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Areloch af77444ec9 Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0
Fixed up forward IBL
Reimplemented old forward light shader code as a baseline so it can be updated to new PBR math
2019-06-27 00:36:56 -05:00
Engine Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 2019-06-27 00:36:56 -05:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 2019-06-27 00:36:56 -05:00
Tools Include materialball shape asset info 2019-05-25 03:37:18 -05:00
.editorconfig Add a .editorconfig file 2019-01-08 19:35:02 +00:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore improved gitignore for VS2012 2014-03-14 17:18:11 +01:00
.travis.yml travis test whether compilation works on mac and linux 2019-01-10 12:39:27 +01:00
allProjects.txt Update allProjects.txt 2013-05-08 11:58:47 -03:00
CMakeLists.txt overrides the default CMAKE_INSTALL_PREFIX 2015-07-22 00:22:23 -05:00
CONTRIBUTING.md Mention code style guidelines. 2014-11-02 08:04:12 +11:00
generateAllProjects.bat Top level files for ticket #1 2012-09-19 11:00:36 -04:00
LICENSE.md Update LICENSE.md 2016-12-21 08:28:01 -06:00
projects.xml Direct3D11 CMake and Project Generator files. 2016-03-20 21:55:40 +10:00
README.md update documentation link 2017-09-02 08:06:10 -05:00

Torque 3D

MIT Licensed Open Source version of Torque 3D from GarageGames

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Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.

License

All assets and code are under the license