..
assetBrowser
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
base
Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout
2023-10-24 17:53:37 -05:00
classIcons
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
componentEditor
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
convexEditor
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
2023-11-14 18:58:58 -06:00
datablockEditor
add search bar to datablock inspector
2024-05-13 21:33:45 -05:00
debugger
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
decalEditor
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
2023-11-14 18:58:58 -06:00
editorClasses
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
editorCore
Adds an Add menubar item to the World Editor menubar that populates SceneObject classes for spawnablility based on the categories assigned to the class itself
2023-10-24 17:36:58 -05:00
forestEditor
* Ensures the HDRBloom pref is properly set as part of the default settings
2024-02-03 23:15:35 -06:00
gui
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
guiEditor
Fixes the guiEditor inspector search bar extents and clear button position
2024-02-14 00:34:52 -06:00
levels
Streamlined baseUI profiles
2023-12-18 23:49:13 -06:00
materialEditor
temp workaround for material editor crash
2024-02-20 14:11:58 -06:00
meshRoadEditor
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
2023-11-14 18:58:58 -06:00
missionAreaEditor
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
2023-11-14 18:58:58 -06:00
navEditor
Streamlined baseUI profiles
2023-12-18 23:49:13 -06:00
particleEditor
Merge pull request #1136 from Areloch/TabbedEditorFormBaseline
2023-11-14 19:31:42 -06:00
physicsTools
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
projectImporter
Fix handling of filenames starting with ./
2023-02-26 16:00:09 -07:00
resources
pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
2023-03-07 16:09:11 -06:00
riverEditor
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
2023-11-14 18:58:58 -06:00
roadEditor
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
2023-11-14 18:58:58 -06:00
shaderEditor /gui
shader node editor test
2024-03-03 21:13:58 +00:00
shapeEditor
backwards compat
2024-05-16 21:21:34 +01:00
shapes
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
VerveEditor
Streamlined baseUI profiles
2023-12-18 23:49:13 -06:00
VPathEditor
Streamlined baseUI profiles
2023-12-18 23:49:13 -06:00
windowConsole
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
worldEditor
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
fbx.sis
Adds function to get material definition by mapTo usage
2020-08-24 04:41:17 -05:00
glb.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
gltf.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
main.tscript
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
settings.xml
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
tools.module
followup: readd, and rename the module.ScriptFile entries to thier lower case
2021-07-20 12:15:05 -05:00
tools.tscript
Expands functionality of MenuBuilder to act as primary API for building out menus
2023-10-22 00:47:29 -05:00