Torque3D/Engine/source
Brian Roberts add299e1b8
Merge pull request #316 from Areloch/UpdatedWindowsSettingsOptions
Updated version of OTHGMars' updated window and resolution options modes.
2020-09-20 16:02:35 -05:00
..
afx uninitialized variables-afx 2020-05-11 13:54:23 -05:00
app Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
assets Adds function for sceneObjects to report utilized assets 2020-08-19 18:30:42 -05:00
cinterface Integrate new CInterface into the engine-console 2018-04-21 12:04:15 +02:00
collision Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
console Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
core crashfix-string deconstructor 2020-06-02 17:10:39 -05:00
environment Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
forest Fix for crash in _onZoningChanged methods when called by hidden objects. 2020-07-02 15:50:29 -04:00
gfx Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
gui Merge pull request #316 from Areloch/UpdatedWindowsSettingsOptions 2020-09-20 16:02:35 -05:00
i18n Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
lighting Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
math Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
module Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
navigation uninitialized variables-navigation 2020-05-11 15:08:57 -05:00
persistence uninitialized variables-persistence 2020-05-11 15:12:50 -05:00
platform Fix gamepad binds on non-windows. 2020-08-05 02:50:04 -04:00
platformMac corrects compilation errors on mac 2019-01-01 13:11:46 -06:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL uninitialized variables-platform 2020-05-11 15:15:01 -05:00
platformWin32 fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 2020-07-07 01:05:08 -04:00
platformX86UNIX Change shorts to ints 2020-08-11 15:27:52 -07:00
postFx Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 2019-10-20 02:47:15 -05:00
renderInstance Fixes 2 minor mistake corrections 2020-09-20 01:19:08 -05:00
scene Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
sfx Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
shaderGen Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
sim Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
sqlite Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
T3D Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
terrain Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
util Adds sorting to the settings class so when it saves out to file, it puts them in alphabetical order which keeps things consistent. 2020-08-23 14:29:17 -05:00
Verve uninitialized variables-verve 2020-05-11 15:53:14 -05:00
windowManager Updated version of OTHGMars' updated window and resolution options modes. 2020-09-20 02:06:15 -05:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt