Torque3D/Templates/BaseGame/game/data/UI
Areloch 44c894d335 Adds utility function to clean up and standardize the remapping handling for keybinds
Adds sanity check so if no remappable binds are found for an actionMap, it isn't listed in the controls menu
Updates ExampleModule's keybinds to use new utility function
2022-12-06 00:16:13 -06:00
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datablocks Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guis parseArgs() followup 2022-10-25 00:02:51 -05:00
images Implements a more standardized way to format usual UI pages by having the ability to utilize the UINavigation namespace for page stack navigation 2022-05-06 23:39:16 -05:00
scripts Adds utility function to clean up and standardize the remapping handling for keybinds 2022-12-06 00:16:13 -06:00
sounds Merge branch 'GuiProfileSoundAssets' of https://github.com/marauder2k9-torque/Torque3D into alpha401/resolveAudioConflict 2022-08-29 17:47:07 -05:00
tools Adds creator callback integration to pair with the base UI module having shortcut creator entries in the GUIEditor for creating stuff like the UINavigation containers, or MenuList controls with the namespace hooks already established. 2022-05-09 20:57:42 -05:00
UI.module Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
UI.tscript Change GuiProfile to use Sound Asset 2022-08-29 23:40:51 +01:00