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fieldTypes
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more torquescript template fixes.
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2021-05-04 22:49:19 -04:00 |
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images
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Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector
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2021-11-26 16:40:15 -06:00 |
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messageBoxes
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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assimpImport.ed.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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assimpImport.ed.tscript
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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AssimpImportDlg,EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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colladaImport.ed.gui
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Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation
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2021-12-04 22:47:10 -06:00 |
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ColladaImportDlg,EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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colorPicker.ed.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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ColorPickerDlg,EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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CubemapEditor.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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cubemapEditor.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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cursors.ed.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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EditorLoadingGui,EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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EditorLoadingGui.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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EditorSettingsWindow,EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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EditorSettingsWindow.ed.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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editorSettingsWindow.ed.tscript
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Fixes Settings window not being able to be brought forward over AB
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2021-11-14 01:26:04 -06:00 |
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fileDialogBase.ed.tscript
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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guiDialogs.ed.tscript
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Added changes missed via merge failures.
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2021-07-20 20:05:49 -05:00 |
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GuiEaseEditDlg,EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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GuiEaseEditDlg.ed.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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GuiEaseEditDlg.ed.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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guiObjectInspector.ed.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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guiObjectInspector.ed.tscript
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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materialSelector.ed.gui
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Clean up more evals that have local variables are not working correctly.
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2021-09-12 15:09:33 -04:00 |
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MaterialSelectorOverlay, EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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objectSelection.ed.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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openFileDialog.ed.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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postFXEditor.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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postFxEditor.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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postFxEditor.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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profilerGraph.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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profilerGraph.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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ProfilerGraphGui.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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profiles.ed.tscript
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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RenderTargetVisualizer.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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renderTargetVisualizer.ed.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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renderTargetVisualizer.ed.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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saveChangesMBDlg.ed.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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saveFileDialog.ed.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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ScriptEditorDlg,EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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scriptEditorDlg.ed.gui
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Clean up more evals that have local variables are not working correctly.
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2021-09-12 15:09:33 -04:00 |
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simViewDlg, EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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simViewDlg.ed.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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uvEditor.ed.gui
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Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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2021-11-14 21:39:51 -06:00 |
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UVEditorOverlay, EditorGuiGroup.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |