Torque3D/Templates/Empty
Areloch aba6cf2d9e Merge pull request #1436 from Azaezel/ribbonShadersEmpty
Agreed, it makes sense that the shaders are common, so that people can start with empty and add their own art without worrying about stuff not working as expected.
2015-10-21 00:51:22 -05:00
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buildFiles Added missing VS2012 template files to Empty template. 2015-04-07 18:15:47 +10:00
game Merge pull request #1436 from Azaezel/ribbonShadersEmpty 2015-10-21 00:51:22 -05:00
source Fix torqueConfig.h TORQUE_FRAME_SIZE. 2015-01-31 19:34:14 +01:00
web/source Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
cleanShaders.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
cleanShaders.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteCachedDTSs.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
DeleteCachedDTSs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteDSOs.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
DeleteDSOs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeletePrefs.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
DeletePrefs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
generateProjects.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
generateProjects.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
thumb.png Empty Template for ticket #1 2012-09-19 11:29:55 -04:00