Torque3D/Engine/source
2022-09-18 07:30:47 -05:00
..
afx Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
app HTTPObject with CURL 2022-09-03 00:54:26 -04:00
assets Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
cinterface various fixes and memory corruption bug. 2021-09-09 19:30:32 -04:00
collision * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
console Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security 2022-06-15 18:12:39 -04:00
core Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 2022-07-24 13:12:46 -05:00
environment Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 2022-08-30 01:29:39 -05:00
forest Shifts handling of forest brush and item elements into standard simsets for consistency 2022-04-07 18:19:13 -05:00
gfx add debug reportingfor cubemap arrays, and correct transcription flaw 2022-09-18 07:30:47 -05:00
gui Merge branch 'development' into MiscFixes20220829 2022-08-30 01:31:42 -05:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source" 2022-08-27 15:14:09 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 2022-08-30 01:29:39 -05:00
math * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 2022-05-24 20:39:34 -04:00
module Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
navigation Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
persistence Merge branch 'Preview4_0' into feature-vfs-security 2022-06-13 08:05:26 -04:00
platform Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues 2022-09-16 16:16:12 -05:00
platformMac * Cleanup: Remove mInstallLibrary_Vec from platformMac. 2022-05-24 21:27:13 -04:00
platformPOSIX Merge branch 'Preview4_0' into feature-vfs-security 2022-06-13 08:05:26 -04:00
platformSDL * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 2022-05-25 19:25:33 -04:00
platformWin32 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 2022-07-24 13:12:46 -05:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx uniform float targetRatio; var by request 2022-09-04 13:15:50 -05:00
renderInstance get probes displaying with low Texture quality 2022-09-14 15:58:32 -05:00
scene Merge pull request #835 from Azaezel/alpha40/pathShapeSillies 2022-07-29 17:22:46 -05:00
sfx Mac OpenAL 1.1 2022-08-29 20:06:29 +01:00
shaderGen fix computeForwardProbes shadergen gl side 2022-06-14 22:40:40 -05:00
sim * BugFix: Fix a Windows ASAN reported allocation mismatch error. 2021-12-13 00:04:24 -05:00
sqlite Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
T3D correct a flaw with mapto importing. 2022-09-12 01:10:20 -05:00
terrain * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 2021-12-10 00:01:26 -06:00
util Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
Verve Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
windowManager WinKey+Shift+L/R Arrow handler. 2022-08-15 03:10:42 -04:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00