Torque3D/Engine/lib/collada/src/dae/daeRefCountedObj.cpp
2012-09-19 11:15:01 -04:00

38 lines
1 KiB
C++

/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#include <dae/daeRefCountedObj.h>
daeRefCountedObj::daeRefCountedObj() : _refCount(0) { }
daeRefCountedObj::~daeRefCountedObj() { }
void daeRefCountedObj::release() const {
if (--_refCount <= 0)
delete this;
}
void daeRefCountedObj::ref() const {
_refCount++;
}
void checkedRelease(const daeRefCountedObj* obj) {
if (obj)
obj->release();
}
void checkedRef(const daeRefCountedObj* obj) {
if (obj)
obj->ref();
}