mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
leverage the fact that when we create the backup prefab, that compresses down to one selected object from there we can get it's position and use that for the bake location |
||
|---|---|---|
| .. | ||
| core | ||
| data | ||
| tools | ||
| D3DCompiler_47.dll | ||
| main.tscript.in | ||
| runTests.tscript | ||
| Template.torsion.exports | ||