Torque3D/Templates/Empty/game/art
thecelloman 67de30b0e1 Correct customProfiles.cs execution.
This removes a duplicate and erroneous attempt to load the customProfiles.cs script.  Also added additional commentary to note that this file is the default save location when using the Gui Editor to create GuiProfiles.
Also fixes a problem where the Empty Template was not loading customProfiles.cs
2013-04-09 06:01:53 -04:00
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datablocks Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
decals Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
gui Correct customProfiles.cs execution. 2013-04-09 06:01:53 -04:00
lights Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
particles Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well. 2013-03-25 16:49:08 -04:00
roads Relocate default road & path assets. 2013-04-04 15:29:38 -04:00
shapes Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well. 2013-03-25 16:49:08 -04:00
skies Relocating sky related assets. 2013-04-04 10:46:28 -04:00
terrains Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
water Relocate water related assets. 2013-04-04 14:13:46 -04:00
main.cs Empty Template for ticket #1 2012-09-19 11:29:55 -04:00