Torque3D/Engine/source/gui
Areloch a937bf44f0 Tweaks some handling of guiTreeViewObj so you don't necessarily have to delete an object if you delete the tree item, as well as the ability to look up the object id via tree item.
Also removes spam in the event that an item on the tree is more of a data representation rather than literal object.
2019-02-23 18:01:14 -06:00
..
3d frustum definition duplication(s) 2018-03-15 00:43:29 -05:00
buttons corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 2019-01-28 21:04:51 -06:00
containers Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
controls Tweaks some handling of guiTreeViewObj so you don't necessarily have to delete an object if you delete the tree item, as well as the ability to look up the object id via tree item. 2019-02-23 18:01:14 -06:00
core Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
editor Clean up redundant variables 2019-02-06 15:03:06 -05:00
game Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
shiny Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
theora add loop playback to GuiTheoraCtrl 2016-05-27 02:22:39 -04:00
utility Merge pull request #2294 from OTHGMars/GuiInputCtrl 2019-01-21 15:14:37 -06:00
worldEditor Clean up redundant variables 2019-02-06 15:03:06 -05:00