Torque3D/Engine/source/scene
Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it.
* Removed #defines
 * Fall back to using visible distance if ghost distance is not used
 * Removed ghost distance from level files as it will default
 * Renamed mConnectionVisibleDistance for consistency
2014-12-07 19:14:06 +11:00
..
culling SceneCullingState with culling and camera frustum 2013-11-07 15:07:16 -05:00
mixin Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
zones replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
fogStructs.h Default value for WaterFogData plane distance 2013-11-04 13:24:16 -05:00
pathManager.cpp Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
pathManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
reflectionManager.cpp Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None 2014-05-10 11:01:18 +10:00
reflectionManager.h Fix for Issue #124 for CustomMaterial Refraction 2012-11-08 16:00:52 -05:00
reflectionMatHook.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
reflectionMatHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
reflector.cpp Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 2014-04-04 13:43:25 +11:00
reflector.h PlaneReflector Support for Side-by-Side Rendering 2013-10-25 02:08:13 -04:00
sceneCameraState.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneCameraState.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneContainer.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
sceneContainer.h Added PLC_Navigation hint for gathering navmesh polygon data. 2013-07-04 17:23:23 +10:00
sceneManager.cpp Made some tweaks so I'm happy with it. 2014-12-07 19:14:06 +11:00
sceneManager.h Made some tweaks so I'm happy with it. 2014-12-07 19:14:06 +11:00
sceneObject.cpp Made some tweaks so I'm happy with it. 2014-12-07 19:14:06 +11:00
sceneObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneObjectLightingPlugin.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scenePolyhedralSpace.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scenePolyhedralSpace.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneRenderState.cpp Side by side rendering 2013-04-09 15:19:18 -04:00
sceneRenderState.h SceneCullingState with culling and camera frustum 2013-11-07 15:07:16 -05:00
sceneSpace.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneSpace.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneTracker.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneTracker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sgUtil.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sgUtil.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPath.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPath.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00