..
ogg
rest of virtuals removed
2024-03-18 18:40:22 +00:00
stream
rest of the implementation
2024-07-28 14:35:34 +01:00
strings
Update stringFunctions.h
2024-06-18 15:10:24 +01:00
util
fixes for linux
2025-01-24 08:44:57 +00:00
bitMatrix.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
bitRender.cpp
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
bitRender.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
bitSet.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
bitVector.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
bitVector.h
Fix BitVector copy constructor.
2013-06-21 14:22:49 +02:00
bitVectorW.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
color.cpp
From Nils' UI Update work. Adds some new named colors
2023-09-04 22:36:28 -05:00
color.h
linear to hsb and back again requires srgb calcs
2025-01-23 19:37:15 +00:00
crc.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
crc.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
dataChunker.cpp
Add an alternate allocator for DecalManager; Also fix SFX weirdness.
2024-02-04 23:27:31 +00:00
dataChunker.h
Reimplement FrameAllocator and FrameTemp; Tidy up DataChunker header.
2024-02-06 02:35:16 +00:00
dnet.cpp
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
dnet.h
Input event changes
2013-01-22 18:17:41 -05:00
factoryCache.h
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
fileio.h
Rename Status enum for avoid conficts on Linux.
2014-04-06 22:14:19 +02:00
fileObject.cpp
file write clarifications
2024-06-10 13:15:27 -05:00
fileObject.h
file write clarifications
2024-06-10 13:15:27 -05:00
filterStream.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
filterStream.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
frameAllocator.cpp
Reimplement FrameAllocator and FrameTemp; Tidy up DataChunker header.
2024-02-06 02:35:16 +00:00
frameAllocator.h
Fix gcc & clang Compile for FrameAllocator changes
2024-02-07 00:05:14 +00:00
idGenerator.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
idGenerator.h
Tidy up and fix the various Assert macros
2015-02-02 18:37:48 -05:00
iTickable.cpp
ITickable supports object deletion
2013-11-08 17:31:52 -05:00
iTickable.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
memVolume.cpp
* Feature: Augment VFS file information with creation times & update some console functions to use VFS.
2021-12-18 03:56:11 -05:00
memVolume.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
module.cpp
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
module.h
Initial Implementation of the Taml, Asset and Modules systems.
2015-10-13 15:19:36 -05:00
resizeStream.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
resizeStream.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
resource.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
resource.h
virtuals removed
2024-03-18 18:13:00 +00:00
resourceManager.cpp
Eliminate unnecessary uses of ConsoleFunction
2018-04-17 21:41:29 +02:00
resourceManager.h
Remove namespace from header
2013-07-28 12:55:52 -05:00
stringBuffer.cpp
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
2021-10-04 20:04:21 -04:00
stringBuffer.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
stringTable.cpp
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
stringTable.h
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
tagDictionary.cpp
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
2016-12-20 22:50:28 -06:00
tagDictionary.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tAlgorithm.h
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00
threadStatic.cpp
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
threadStatic.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
tokenizer.cpp
* [Tokenizer] BugFix: Correct a malloc/delete mismatch in the tokenizer programming.
2021-11-06 20:34:12 -04:00
tokenizer.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tSimpleHashTable.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tSparseArray.h
remove inside a remove after a remove... yeah.... No.
2018-03-13 02:12:59 -05:00
virtualMountSystem.cpp
Zip usage notes and defines.
2021-01-11 05:04:36 -05:00
virtualMountSystem.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
volume.cpp
rest of virtuals removed
2024-03-18 18:40:22 +00:00
volume.h
Console Refactor
2023-09-13 10:33:20 +02:00