Torque3D/Engine/source/terrain
AzaezelX f946088214 revert #1148 as prematurely incorporated
it's getting there, but there have been a few spots noted where it eroneously corrupts text, so we'll have to pull this back out for a bit barring a proper resolution
2024-01-11 13:33:03 -06:00
..
glsl revert some removals of vert to pixel shader getters to avoid register mismatches. 2023-05-01 17:10:38 -05:00
hlsl revert some removals of vert to pixel shader getters to avoid register mismatches. 2023-05-01 17:10:38 -05:00
terrCell.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
terrCell.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrCellMaterial.cpp Squashed commit of the following: 2023-02-20 20:47:46 -07:00
terrCellMaterial.h Squashed commit of the following: 2023-02-20 20:47:46 -07:00
terrCollision.cpp * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
terrCollision.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrData.cpp uninitialized and unused value cleanups 2023-05-01 10:40:02 -05:00
terrData.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
terrExport.cpp revert #1148 as prematurely incorporated 2024-01-11 13:33:03 -06:00
terrFeatureTypes.cpp New terrain blending 2021-01-01 21:07:12 +01:00
terrFeatureTypes.h New terrain blending 2021-01-01 21:07:12 +01:00
terrFile.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
terrFile.h more arithmetic overflow warns 2023-05-01 10:43:11 -05:00
terrImport.cpp Release memory 2023-03-04 22:01:36 +01:00
terrLighting.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrMaterial.cpp Squashed commit of the following: 2023-02-20 20:47:46 -07:00
terrMaterial.h Squashed commit of the following: 2023-02-20 20:47:46 -07:00
terrRender.cpp revert #1148 as prematurely incorporated 2024-01-11 13:33:03 -06:00
terrRender.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00