Torque3D/Templates/Full/game/shaders
2019-03-08 06:34:51 -06:00
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common changes a bit of the probecount logic to be based on probehit aka, how many probes specifically are hitting a given pixel. allows for attenuation-blended probe to probe, and full-override probe to skylight. 2019-03-08 06:34:51 -06:00
.gitignore PlatformSDL implementation. 2015-01-19 01:17:37 +01:00