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Torque3D
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Azaezel
a480dbe5cb
changes a bit of the probecount logic to be based on probehit aka, how many probes specifically are hitting a given pixel. allows for attenuation-blended probe to probe, and full-override probe to skylight.
2019-03-08 06:34:51 -06:00
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BaseGame
Merge pull request
#2272
from Areloch/CoreModuleification
2018-10-12 00:39:48 -05:00
Full
changes a bit of the probecount logic to be based on probehit aka, how many probes specifically are hitting a given pixel. allows for attenuation-blended probe to probe, and full-override probe to skylight.
2019-03-08 06:34:51 -06:00
Modules
Moved VR module from core to a regular module, as not all games are necessarily going to use VR.
2018-09-19 16:03:58 -05:00