Torque3D/Engine/source/windowManager/platformCursorController.h
2015-01-19 01:44:36 +01:00

103 lines
2.9 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _PLATFORMCURSORCONTROLLER_H_
#define _PLATFORMCURSORCONTROLLER_H_
#ifndef _TVECTOR_H_
#include "core/util/tVector.h"
#endif
class PlatformWindow;
class PlatformCursorController
{
protected:
struct Cursor_Shape
{
enum Type
{
TYPE_RESOURCE,
TYPE_FILE,
};
Type mCursorType;
S32 mCursorID; // Points to a platform specific cursor ID
String mCursorFile; // Points to a custom cursor file
};
Vector<Cursor_Shape> mCursors;
/// The PlatformWindow that owns this Cursor Controller
PlatformWindow *mOwner;
public:
PlatformCursorController( PlatformWindow *owner ) :
mOwner( owner )
{
VECTOR_SET_ASSOCIATION( mCursors );
};
virtual ~PlatformCursorController()
{
mOwner = NULL;
};
enum
{
curArrow = 0,
curWait,
curPlus,
curResizeVert,
curResizeHorz,
curResizeAll,
curIBeam,
curResizeNESW,
curResizeNWSE,
curHand,
};
public:
virtual void setCursorPosition(S32 x, S32 y) = 0;
virtual void getCursorPosition( Point2I &point ) = 0;
virtual void setCursorVisible( bool visible ) = 0;
virtual bool isCursorVisible() = 0;
virtual void setCursorShape( const Cursor_Shape &shape, bool reload );
virtual void setCursorShape( U32 cursorID ) = 0;
virtual void setCursorShape( const UTF8 *filename, bool reload ) = 0;
virtual void pushCursor( S32 cursorID );
virtual void pushCursor( const UTF8 *fileName );
virtual void popCursor();
virtual void refreshCursor();
virtual U32 getDoubleClickTime() = 0;
virtual S32 getDoubleClickWidth() = 0;
virtual S32 getDoubleClickHeight() = 0;
};
#endif