Torque3D/Engine/source/gui
Brian Roberts 9eab4559fd
Merge pull request #984 from Azaezel/alpha41/safeArray
check whether or not mBitmapArrayRects.empty(). not simply if size()
2023-03-07 16:07:24 -06:00
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3d add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
buttons check wether or not mBitmapArrayRects.empty(). not simply if size() 2023-03-06 15:29:40 -06:00
containers check wether or not mBitmapArrayRects.empty(). not simply if size() 2023-03-06 15:29:40 -06:00
controls check wether or not mBitmapArrayRects.empty(). not simply if size() 2023-03-06 15:29:40 -06:00
core check wether or not mBitmapArrayRects.empty(). not simply if size() 2023-03-06 15:29:40 -06:00
editor Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing. 2023-03-04 19:04:44 -06:00
game add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
shiny audio gui control 2023-02-14 18:54:25 -06:00
theora add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
utility add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
worldEditor Check correct variable 2023-03-04 21:48:42 +01:00