Torque3D/Engine/source/gui
bank 93cea86312
Fix buffer overflow in GuiTreeViewCtrl class.
When calculating test length (in method `GuiTreeViewCtrl::Item::getDisplayTextLength()`)
the code doesn't take into account the `ItemState::Marked`, which
adds additional char in `GuiTreeViewCtrl::Item::getDisplayText()` method.

This commit fixes warning printed into console when calling `dSprintf()`
as the buffer is now enough to fit all data.
2023-04-24 13:41:19 +03:00
..
3d Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
buttons guiprofiles augs 2023-03-16 17:21:07 -05:00
containers check wether or not mBitmapArrayRects.empty(). not simply if size() 2023-03-06 15:29:40 -06:00
controls Fix buffer overflow in GuiTreeViewCtrl class. 2023-04-24 13:41:19 +03:00
core Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
editor Adds console methods to GuiInspectorField to ensure we can set the special edit variable name, type and callbacks for proper editor integration of script-managed types. 2023-03-25 13:56:30 -05:00
game add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
shiny audio gui control 2023-02-14 18:54:25 -06:00
theora add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
utility add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
worldEditor Check correct variable 2023-03-04 21:48:42 +01:00