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Torque3D
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AzaezelX
9d8983acb2
materials.cs files are still being automatically executed reguardless of location twice. shifted the ribbonshader shaderdata defines from new to singleton to avoid attempts at duplicated creation.
2019-10-21 19:22:13 -05:00
..
BaseGame
materials.cs files are still being automatically executed reguardless of location twice. shifted the ribbonshader shaderdata defines from new to singleton to avoid attempts at duplicated creation.
2019-10-21 19:22:13 -05:00
Full
Merge branch 'MatInstanceViewer' of
https://github.com/Areloch/Torque3D
into Preview4_0
2019-06-27 00:36:56 -05:00
Modules
Standardizes the Level Assets to just use the regular asset description field for it's description
2019-10-05 01:55:52 -05:00