Torque3D/Templates
2019-10-21 19:22:13 -05:00
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BaseGame materials.cs files are still being automatically executed reguardless of location twice. shifted the ribbonshader shaderdata defines from new to singleton to avoid attempts at duplicated creation. 2019-10-21 19:22:13 -05:00
Full Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 2019-06-27 00:36:56 -05:00
Modules Standardizes the Level Assets to just use the regular asset description field for it's description 2019-10-05 01:55:52 -05:00