Torque3D/Engine/source/terrain
Areloch b19a4b22c8 Implementation of reflection and skylight probes.
Moves lighting math to the diffuse/specular two-channel logic.
2018-09-16 22:15:07 -05:00
..
glsl Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
hlsl Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrCell.cpp terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrCell.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrCellMaterial.cpp Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrCellMaterial.h Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrCollision.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
terrCollision.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrData.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
terrData.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrExport.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
terrFeatureTypes.cpp Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrFeatureTypes.h Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrFile.cpp terrain file I/O and opengl rendering cleanup 2018-03-13 17:33:13 -05:00
terrFile.h Add a new Terrain brush action: Smooth Slope. 2013-04-10 08:44:22 -04:00
terrImport.cpp Remove namespace from header 2013-07-28 12:55:52 -05:00
terrLighting.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrMaterial.cpp Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrMaterial.h Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrRender.cpp Phase 2: #ifdef for Zodiacs and particles 2018-01-23 22:03:18 +00:00
terrRender.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00