Torque3D/Templates/BaseGame/game/data/ui/scripts
Areloch d720eb8ccd Makes the graphics menu in the stock UI mostly functional again
Adds sanity check to editing of gameasset script action in asset browser
Updates module template file
Updates visualizers
Fixes checking of popup menu items
Adds stub for TerrainMaterialAsset
2019-08-29 00:22:33 -05:00
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datablocks Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guis Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
chooseLevelDlg.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
controlsMenu.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
cursors.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
FileDialog.cs Additional cleanup and add-in of files that were missed. 2017-03-27 00:36:23 -05:00
graphicsMenu.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
guiMusicPlayer.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
guiTreeViewCtrl.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
help.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
joinServerMenu.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mainMenu.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
messageBoxes.cs Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
optionsList.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
optionsMenu.cs GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
pauseMenu.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profiler.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
profiles.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
startupGui.cs Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00