..
baseMaterialDefinition.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
baseMatInstance.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
baseMatInstance.h
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
customMaterialDefinition.cpp
Fix preprocessor directive
2015-02-25 21:12:01 +01:00
customMaterialDefinition.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
materialDefinition.cpp
Merge branch 'development' into defineconsolemethod
2014-12-26 13:22:16 +11:00
materialDefinition.h
Issue found with PVS-Studio:
2015-07-13 23:08:17 -05:00
materialFeatureData.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
materialFeatureData.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
materialFeatureTypes.cpp
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
materialFeatureTypes.h
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
materialList.cpp
Fix use-after-delete
2014-12-11 19:09:02 -05:00
materialList.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
materialManager.cpp
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
2014-12-21 21:23:55 +11:00
materialManager.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
materialParameters.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
matInstance.cpp
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
matInstance.h
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
matInstanceHook.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
matInstanceHook.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
matStateHint.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
matStateHint.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
matTextureTarget.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
matTextureTarget.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
miscShdrDat.h
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
processedCustomMaterial.cpp
Fix non OpenGL builds with old projects.
2015-02-15 20:27:46 +01:00
processedCustomMaterial.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
processedFFMaterial.cpp
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
processedFFMaterial.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
processedMaterial.cpp
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
processedMaterial.h
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
processedShaderMaterial.cpp
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
processedShaderMaterial.h
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
sceneData.h
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
shaderData.cpp
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
2014-11-08 17:50:37 +01:00
shaderData.h
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
2014-11-08 17:50:37 +01:00
shaderMaterialParameters.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
shaderMaterialParameters.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00