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Torque3D - Game Engine
augments $Video::forceDisplayAdapter = -1; to force usage of GFXAdapterType::NullDevice skips trying to open a splash window for dedicated servers bypasses guicanvas window display if window does not exist |
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| Tools | ||
| .editorconfig | ||
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| .gitignore | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| CONTRIBUTING.md | ||
| LICENSE.md | ||
| README.md | ||
Torque 3D
MIT Licensed Open Source version of Torque 3D from GarageGames
More Information
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.